The Wilderness, sometimes referred to as Wildy or Wild, is a large and dangerous wasteland that makes up nearly the entirety of north-eastern Gielinor directly north of the kingdoms of Asgarnia and Misthalin.

Upon Death in the Wilderness, be it to player or monster, the victim will keep up to three (3) items unless the Protect Item prayer is active, which will allow him/her to keep one more item, thus four (4) items are kept. However, if the player is skulled, which is done by attacking another player in the Wilderness or entering the Abyss, (s)he will lose all items unless Protect Item is activated allowing only one (1) item to be kept upon death.

The Wilderness ranges from level 1 up to level 56.

Teleport restrictions Edit

Teleports will not work above level 20, except for a select few such as the Amulet of Glory or Ring of Life, which may be used by up to level 30. However, the Teleport Block spell will prevent using any means of teleportation for 5 minutes.

Cons of the Wilderness Edit

There is one main reason for players to refuse to enter the Wilderness: fear of death. A player can be killed very quickly in the Wilderness in many ways:

  • By other players - The level of players that can attack you increases as you go deeper into the Wilderness, so a person can be killed by a player whose Combat level is much higher than their own.
  • By high-level monsters - Some of the chief Wilderness attractions are some of the most likely places to die. Powerful monsters such as Green dragons and lava dragons can be dangerous, and the Chaos Elemental makes the region from the Scorpion Pit to the skeletal fence to the Wilderness Volcano very unsafe.
  • By 'regular' monsters - Almost all monsters in the Wilderness attack players on sight even if they are passive elsewhere. These creatures attack everyone. For example, level 100+ players will still be attacked by giant rats.

Pros of the WildernessEdit

Many players enter the Wilderness to PK (Player-kill), but there are other good reasons as followed.

Runite ore exists only in the Wilderness, ::prem, and ::di, and mining it is extremely profitable.

Wilderness levels Edit

Any player within a particular level range of your Combat level can be attacked in the wilderness. The range is calculated by taking your combat level and adding or subtracting the current Wilderness level you are in.

For example, in level 1 Wilderness, a player who is level 100 can attack players who are level 99, level 101 or the same level. If a player is level 100 is in level 24 wilderness, they can attack players between level 76 and level 124 combat.