Cooking is a skill that allows a player to cook raw food into food that you can eat. Cooking goes hand in hand with the fishing skill as the player can cook the fish they obtain shortly after a full inventory is made. If no stove/range is nearby, having an axe and tinderbox equipped can allow the player to cut down a tree and make a fire to cook the fish on (however, there is a significantly smaller chance of burning the food if it is used on a range). By levelling up cooking the player is able to cook the more profitable foods such as lobsters, swordfish, monkfish and shark. By eating cooked food you gain lost hitpoints which is useful for training your combat skills. Lobsters are popular among players that wish to train their combat as they heal a great deal of hitpoints and are considerably less expensive than sharks.
As players train cooking, they will sometimes fail to cook something at random. It is normal when you first begin training this skill to burn nearly anything you put before a fire or range, but as you gain more levels the burn ratio of food decreases until you reach the level where you can no longer burn them.
Types of foodEdit